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#4475769

POSTS
1
Zhexos

Our Ogre Pumpkin Carving Contest challenged adventurers to decorate an ogre pumpkin for All Saints' Wake, and in true Warrior of Light fashion”you delivered! We were taken aback by the artistic talent and carving prowess so many adventurers displayed, and are pleased to announce that the results are in!

Carving Category

Grand Prize Winners:

Runners-up:

Drawing Category

Grand Prize Winners:Runners-up:

We extend our congratulations to all our wicked winners~!!

Announcing the Winners of the Ogre Pumpkin Carve Off Contest (NA)


#4473425

POSTS
13
Luxpheras

Greetings, black mages!

Thanks for sharing your thoughts regarding the color blind user experience with the simplified BLM job gauge. We've passed this information along to the dev. team, and they're planning on adjusting the simple gauge in the future so that color blind users can better differentiate between Astral Fire and Umbral Ice.

We appreciate the feedback!


BLM Simple Job Gauge: Colorblind Issue with Astral Fire/Umbral Ice


#4469832

POSTS
96
Zhexos

Thank you so much for all the amazing entries! I need to step up my carving and drawing game!

The entry thread is now closed and the judging process begins!

Winners will be announced on or about November 10, 2017.


Ogre Pumpkin Carve Off Contest (NA) - Entry Thread (Carving)


#4469831

POSTS
42
Zhexos

Thank you so much for all the amazing entries! I need to step up my carving and drawing game!

The entry thread is now closed and the judging process begins!

Winners will be announced on or about November 10, 2017.


Ogre Pumpkin Carve Off Contest (NA) - Entry Thread (Drawing)


#4469764

POSTS
59
Zhexos

Hey SerinaNight,

SerinaNight's Avatar
Quote Originally Posted by SerinaNightView Post
Is it okay to update my submission since I forgot to add that or do I need to resubmit?
Yes, you may update your submission.

Ogre Pumpkin Carve Off Contest (NA) - Practice/Discussion Thread


#4469733

POSTS
59
Zhexos

Hey everyone,

Just a friendly reminder for everyone entering the contest. Please make sure to include your character name, world name, date (month, day, and year) somewhere within the image (hand written or digitally marked, both are fine)! Threads will be closed at 7:00 pm (PST) so don't forget to submit your entry!


Ogre Pumpkin Carve Off Contest (NA) - Practice/Discussion Thread


#4464381

POSTS
2
Fazraye

We are pleased to present the full digest of the Letter from the Producer LIVE Part XXXIX!
If you missed the live stream, or if you just want to watch it again (and again), check it out below!


https://sqex.to/EWr

*Don't forget to select the 720p option to watch the video in HD!

Patch 4.1 Special Part II
0:04:50
We showed off some of the content arriving in Patch 4.1 along with some gameplay footage.

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Due to the release of Shirogane housing plots, even in the case of an early maintenance completion, the Worlds will not be back online earlier than scheduled.

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The Lost Canals of Uznair Updates
0:09:34
The deeper floors being added in this update will only be accessible through the new maps obtainable from treasure chests in the Lost Canals of Uznair.

The location indicated by these maps will be somewhere underwater. Using the Dig action will not yield a treasure chest, but is instead guaranteed to spawn a portal. Deeper floors will always have three doors, and have an even greater chance of granting rewards.

New monsters with traps have been added along with unique mechanics, such as increased rewards when a monster is defeated a specific way. One example is Abharamu's Lure, which has a chance to trigger when opening a treasure chest. Abharamu's Lure presents players with the opportunity to greatly increase their rewards. Rewards can be increased up to five levels, but failure will reset rewards to zero. If this trap were to be triggered on the deepest floor and the players succeeded five consecutive times, each party member could receive several million gil.

Additionally, Grade VI Materia will drop quite often. However, the monsters are somewhat powerful, so we recommend going in with a full party.

Custom Deliveries
0:13:51
M'naago will be added as a custom delivery client NPC. Contributing to her cause shows you a glimpse of M'naago's story, so please take a look. We also have another custom delivery planned for Patch 4.2, which will follow the story of a fashion leader.

Adventurer Squadron: Command Missions
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0:15:21
We are introducing Command Missions, which allows you to enter dungeons with your squadron members. Glamour will also be available for squadron members.

Command missions will be available starting at Squadron Rank 2. Dungeons can be entered with the standard light party composition of 1 Tank, 1 Healer, and 2 DPS, which includes the player themselves. Additionally, levels will be synced upon entering the dungeon. The following five dungeons will be available in Patch 4.1:

  • Halatali
  • The Thousand Maws of Toto-Rak
  • Brayflox's Longstop
  • The Stone Vigil
  • The Wanderer's Palace
With the addition of command missions, Battle Tactics can be assigned to each squadron members from their enlistment papers.

Battle tactics allow you to set the AI behavior for each squadron members during missions. You can select from Independent, Offensive, Defensive, and Balanced battle tactics. Initially, only the Independent battle tactic is available, but upon completing dungeons, squadron members may learn new tactics. Each tactic also accumulates their own experience levels, which may increase upon completion; however, the battle tactics learned and raised are random. As a side note, unit members are not as powerful as the Warrior of Light, so please try working around them as you challenge dungeons with them.

0:21:07
(During the stream, we introduced features while in a dungeon.)
In the battle UI and General Actions commands, there is an Orders category allowing you to give various Order actions such as to Engage or Disengage. The squadron members' Limit Break is also available in the same menu.

If the player's own level is similar to that of the dungeon, the player can also use the squadron missions as a means to level up. More dungeons are being considered and are planned for future implementation.

However, some dungeons such as The Lost City of Amdapor include mechanics that disable player actions. It would be difficult for squadron members to solve these mechanics, so such dungeons are currently not planned for implementation.

Upon ordering the team to engage, squadron members will wait for the tank to attack first. However, they are unable to do complex actions a player might do, such as specifically targeting the enemy with low HP. We hope that you would enjoy dungeons with your squadron in a way similar to doing content with a friend who is new to MMORPGs. We are looking to improve the squadron members' AI, so please try it out and let us know how what you think.

Unlike squadron missions, command missions have no time restrictions and are available as long as you have sufficient Grand Company Seals. On the other hand, they are not as efficient for gaining squadron experience, so please try using squadron missions and command missions together when leveling up members.

Rewards for completing dungeons with your squadron include emotes of squadron training animations, among other things.

Job Adjustments
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0:34:55
Adjustments will be made to warrior, dragoon, ninja, machinist, summoner, scholar actions, as well as the effect of a few caster/healer role actions.

Please see the 4.1 Patch Notes for specific details.

Here we will be explaining the reasoning for certain adjustments.

«Warrior»
Warrior's party utility will be increased by changing the effect of Shake It Off and adjusting its party defending capabilities to be more in balance with that of paladin and dark knight.

«Dragoon»
At first glance, it may seem as though many changes are being made to dragoon. This was because the damage increase effect of Heavy Thrust was lowered and instead added to the potency of other actions.

Because dragoon's combo rotations are long, failing to reapply Heavy Thrust resulted in a severe DPS loss. In order to alleviate this, the effect of the buff was lowered and the potency of other weapon skills were increased.

We have also adjusted the maximum number of gaze of the first brood units from four to three, in order to make it easier to return to maximum damage output in situations, such as when the target disappears during a phase change.

«Ninja»
We fixed the issue where Doton was receiving the effect of the ability Dripping Blades II. In order to allow ninjas to maintain the same amount of DPS, we increased the potency of Doton itself.

The execution speed of Shukuchi was adjusted to be similar to that of monk's Shoulder Tackle.

«Machinist»
Minor adjustments were made to both turrets' effect, which increases the target's damage taken.
We believe that players are beginning to understand that machinists are a powerful job if you're able to master it.

«Summoner/Scholar (Arcanist)»
Recovery from losing a pet is now considerably quicker.
Sustain was widely requested to be brought back, and has been re-implemented.

«Summoner»
We made adjustments to summoners, such as changing the effect of Tri-Bind and Ruin III while under the effect of Dreadwyrm Trance, and adjustments to Devotion were adjusted as well, so that the playstyle will feel different. We received a large number of comments regarding changing the size of Demi-Bahamut. In the end we have decided to add an option for all players so that they can change the size displayed on their screen, as we felt that players who preferred their Demi-Bahamut to be large would feel pressured to keep their summon smaller as to not inconvenience other players.

«Scholar»
Along with reducing the MP cost of each shield-granting action, we also increased the shield potency of Succor.

«Role Action: Surecast»
In order to increase the usability of this action during mechanics, we changed the effect of Surecast.


We will continue to make further adjustments based on player feedback and play data we collect.

The Minstrel's Ballad: Shinryu's Domain
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0:47:28.

(During the stream we presented this alongside gameplay.)

As we mentioned in the previous Letter from the Producer LIVE, many of the mechanics planned for the Extreme version of the fight ended up being used in the normal version. As a result we have added plenty of new mechanics for this extreme challenge.

The difficulty, compared to The Pool Of Tribute (Extreme) and Emanation (Extreme), is quite high. We tuned the fight to be somewhere between Deltascape V2.0 (Savage) and Deltascape V3.0 (Savage) in difficulty. However, while there are points in V2.0 where failure would guarantee a wipe, in Shinryu's Domain there are areas that can be recovered by individual performance, so the level of difficulty may be felt differently from player to player.

We have also included other features, such as a unique heal check mechanic and a dynamic display in the latter portion of the fight, so we hope that you will enjoy the battle.

New Bard Action Performance
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0:54:40

(During the stream we presented this alongside gameplay.)

Although initially planned to be released in Patch 4.1, in order to address lag during performances we have delayed implementation until Patch 4.15.
Because the notes go through the server before reaching other players, even if you are performing correctly, depending on the latency of the listening players, a certain amount of lag will occur. Although the lag cannot be fully circumvented, we have discovered that we can alleviate the issue by adjusting it so a certain amount of packets are sent together. As a result, although the action is complete, we have delayed its release to make adjustments to how packets are sent.

In Patch 4.15, 3 octaves (including semitones) will be playable on the harp during Performance. Similar to the gradual addition of features to group pose, we would like to continue to add new features to Perform, such as new notes and animations.

However, please understand that due to the network latency mentioned above, currently it is very difficult to perform in unison with other players. If in the future we are able to create a mode where a party's note packets are sent all together, it may be possible to harmonize with party members.

We would like to see players practice to perform songs, rather than enabling all players to perform the same song the same way, so we have not made performances compatible with macros. Even if your tune might be a little bit rough, there is a certain beauty to manually playing your own unique melody.

HUD Update
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1:06:07

(During we showed some live footage of the various new HUD changes.)

There will be a large update to the enhancement and enfeeblement displays. Up until now, the settings were available under Character Configuration, but from now on they will be adjustable though HUD Layout → Individual HUD Settings.

From there you will be able to separate the displays for enhancements/enfeeblements/others (such as meals). Each HUD can be personalized further, such as prioritizing enhancements you applied yourself, or disabling them so that the window will not be focused on while utilizing a gamepad.

Additionally, target information such as HP/cast bar/enhancements and enfeeblements can now be displayed separately.

Simplified versions of job gauges will also be added in Patch 4.1. Many requests were made to have the duration of certain Machinist and Bard buffs displayed; these will also be supported.

Other UI-related updates, such as 200% window sizes for high resolution monitors, will also be coming with the patch.

Relocation System
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1:33:35

(During the stream we showed some live footage.)

With the release of Shirogane housing plots, the relocation system will be implemented. We have kept you all waiting, but we believe it is now a simple and easy-to-use system; for details, please see the 4.1 Patch Notes.

We will also be introducing a storeroom for all estate types, including apartments and private chambers.
The storeroom is an inventory space for furnishings. Even if you are not relocating your housing, you can store your housing items in them, and even place furnishings directly from the storeroom. With the exception of a few items, even furnishings that are destroyed upon removal can be stored, so please try utilizing the storeroom for occasions such as seasonal remodeling.

In the stream we also went over the swimming areas in each residential district, so please take a look at them in the video.

New PvP Content Rival Wings
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1:57:58

Up to 48 players will be grouped into 2 teams to fight in this new large scale PvP content.
We are aiming for release in Patch 4.15. During this time we mainly explained the rules of the game mode.

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Skillful use of mechanical weaponry will be vital in attacking the core.

In order to mount the mechanical weaponry, players will need to gather energy by picking up the ceruleum dispersed throughout the field. The weaponry will be mountable upon consuming this energy, which is accumulated per light party.

By the way, the weaponry are based off of the various bosses of Alexander, and will play their themes when mounted.

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Cruise Chaser is a unit that is capable of dealing large amounts of damage to enemy players and weaponry. However, its defenses are quite low, so careful maneuvering is required. Energy is consumed every time it attacks, but if party members pick up ceruleum, you can recover energy even while mounted.

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Oppressor specializes in destroying objects, such as towers and cores. In exchange, it deals little damage to players. It also moves very slowly, so good positioning and support from party members is important when launching an assault. Whether or not you can skillfully use the Oppressor will be a large factor in winning a match.

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Brute Justice is a final resort that is only mountable when your towers are destroyed. It is incredibly powerful against both players and objects, and has the power to overturn a match.

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They will move about on their own, and will attack any enemies they come across. Protecting them will be an important strategy.

PvP content now consists of the highly competitive The Feast, three major factions battling each other in Frontline, and two teams fighting in the new Rival Wings, and the three game modes feel like we've provided a good amount of variation in playstyles. Regarding Frontline, we are planning to add a weekly change in ruleset sometime during or after Patch 4.2.

Letter from the Producer LIVE Part XXXIX Digest (11/1/2017)


#4458273

POSTS
66
Sicycre

Hello, everyone!

Thanks for the feedback on this!

We do want to create more opportunities to acquire gold chocobo feathers in the future, so please hang tight for a bit.
Keep offering suggestions so that we can continue to pass them on!


Gold Chocobo Feathers


#4452407

POSTS
266
lakukisu
LynxV1's Avatar
Quote Originally Posted by LynxV1View Post
I just placed an order for a digital game time card and I can't find the digital code anywhere. I just realized this event is ending tomorrow. Will I still be able to get the items?
Hey there!

As long as you've made your order within the campaign period with a qualifying purchase, you'll still get the in-game items.

Basically, your desire to purchase and get in-game items will be honoured.

If you have any problems, please don't hesitate to contact ShopTo support:support@shopto.net

Best,
Lakukisu

(EU/PAL) In-Game Item Campaign with ShopTo!


#4450158

POSTS
59
Zhexos

Please feel free to use this thread to discuss theOgre Pumpkin Carve Off Contestevent and practice posting your submissions.

The full details and rules can be foundhere.

When you are ready to show us what you got, please do so by posting in the appropriate entry thread:
Carving Category | Drawing Category


Ogre Pumpkin Carve Off Contest (NA) - Practice/Discussion Thread


#4450150

POSTS
42
Zhexos

Please post your entries for thedrawing categoryof the Ogre Pumpkin Carve Off Contest in this thread!

You can find full contest detailshere.

This thread is for entries only. We ask that you use theDiscussion/Practice Threadfor entry practice or to discuss about the event. All non-entry posts in this thread will be moderated.

Please use the following template when creating your entries.
You may download the image by clickinghere. Right click on the image and select the option to save the image.

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Ogre Pumpkin Carve Off Contest (NA) - Entry Thread (Drawing)


#4450148

POSTS
96
Zhexos

Please post your entries for thecarving categoryof the Ogre Pumpkin Carve Off Contest in this thread!

You can find full contest detailshere.

This thread is for entries only. We ask that you use theDiscussion/Practice Threadfor entry practice or to discuss about the event. All non-entry posts in this thread will be moderated.

Example:
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Ogre Pumpkin Carve Off Contest (NA) - Entry Thread (Carving)


#4450099

POSTS
1
Zhexos

We're challenging adventurers around the realm to carve or decorate an Ogre Pumpkin in the theme of FINAL FANTASY XIV to join us in celebration of All Saints' Wake! During an event filled to the brim with mischief, mystery, witches, and wailing spirits”will you offer us a treat, or a terrible trick?

Heroes who display their artistic prowess will be rewarded with some sweet treats as well. So sharpen your daggers, swords, and greatswords because it's time to get carving! (Sorry botanists!) Can't carve to save your life? Don't worry, we have a separate category for our artists out there!

Contest Entry Period
Monday, October 23, 2017 at 12:01 a.m. to Friday, November 3, 2017 at 7:00 p.m. (Pacific Time)

Theme
Carve a FINAL FANTASY XIV-themed design on a pumpkin or draw one on our ogre pumpkin template!

Prizes
Square Enix will select six grand prize winners (three from each category) from the North America region from qualifying entries. Each grand prize winner shall receive each of the following prizes:

One (1) in-game item of the winner's choice from the selection below:

  • Scarf of Wondrous Wit
  • Ahriman Choker
  • Mandragora Choker
  • Bluebird Earring
  • Noble Barding


One (1) set of three (3) TAITO figurines of the following characters:
  • Thancred
  • Haurchefant
  • Tataru
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  • One (1) Spriggan Coin Bank
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Square Enix will select 44 runner-up prize winners (22 from each category) from the North America region from qualifying entries. Each runner-up prize winner shall receive the following prize:

One (1) in-game item of the winner's choice from the selection below:
  • Scarf of Wondrous Wit
  • Ahriman Choker
  • Mandragora Choker
  • Bluebird Earring
  • Noble Barding
*Please note that prizes are transferable only to characters under the same service account of the players who enter the contest.

How to Enter
1. Submit an image in one of the following categories:

2A.Carving Category
The digital image must clearly depict a pumpkin with your carving design.
Please feel free to take a picture of your pumpkin as is or when it's lit up!

2B.Drawing Category
The digital image must clearly depict your hand-drawn artwork on the template providedhere.
Any method of capturing the image (scan of an ink drawing, tablet drawn, photograph, etc.) is acceptable as long as the image is clear and non-blurry.

3.Entries must include the entrant's character name, World name, date (month, day, and year), and title of the creation somewhere within the image.

4. We highly recommend uploading your images using the "File Management" feature on the Lodestone. Instructions to do so can be foundhere.

You may practice submitting and formatting your post in the practice/discussion threadhere.

Once you are ready, please submit your screenshot in the appropriate entry thread:
Carving Category|Drawing Category

Be sure to include the following information in your forum post:
  1. Your image.
  2. A short caption.
  3. Your character's name and World name.
  4. Your selection from the available in-game prizes.
*If no in-game item is chosen, an in-game item will be selected for you.

You must abide by the following rules and guidelines when submitting your entry:
  • One (1) entry per person. Subsequent entries by players who have already posted an entry will not be considered after the first.
  • Entries must have been created for this contest. Previously created items cannot be used to enter.
  • Entries cannot be edited after submission.
  • Prospective contestants must have a North America Square Enix Account to enter and must be in the US or Canada (excluding Quebec). Must be 18 or older (or 13 or older with parent's approval).
  • Normal forum rules apply to all posts within the contest thread.
  • Square Enix reserves the right to remove or take down any content in its sole discretion.
Selection
The FINAL FANTASY XIV North American Community Team will select winners based on creativity, humor, originality, and overall execution according to the criteria listed above.

Winners will be announced on or about November 10, 2017.


For full terms and conditions, please see the Official Rules below.
ƒ
OGRE PUMPKIN CARVE OFF CONTEST (THE "PROMOTION") OFFICIAL RULES

KEY RULES


A.Official Rules: The Official Rules for this Promotion consist of both (i) these key rules summarizing the important rules for participating in the Promotion (the Key Rules) and (ii) the Additional Promotion Official Rules (Additional Rules) applicable to your place of legal residence. Please review the Additional Rules at the following URL:
B.Territories: This Promotion is open only to individuals who are legal residents and physically located in one (1) of the following countries/territories at the date and time of entry (the Promotion Jurisdiction):
  • The fifty (50) states of the United States of America, the District of Columbia, and Puerto Rico.
  • Canada, excluding Quebec.
C.Age Limit: This Promotion is open only to individuals 13 years of age or older at the date and time of entry.

D.Entry Period: You may enter the Promotion only between October 23, 2017 at 12:01 a.m. (Pacific Time) and November 3, 2017 at 7:00 p.m. (Pacific Time) (the Entry Period).

E.Entry Procedure and Limitations: In order to enter the Promotion, you must complete the following steps during the Entry Period:
Step One:
Create a piece of FINAL FANTASY XIV-themed artwork in either the carving category (i.e., carve an image into a pumpkin) or the drawing category (i.e., hand draw artwork on the template provided here).

Step Two:
Create a digital image of your artwork (the Image). The Image must include the entrant's character name, World name, date (month, day, and year), and title of the creation somewhere within the image.

Step Three:
Submit the Image in the appropriate entry post in the Final Fantasy XIV forum and include the following information in your Forum post:
  1. The Image
  2. A short caption for the Image
  3. The character name and world of the player in the Image
  4. Your selection from the available prizes:
  • Scarf of Wondrous Wit
  • Ahriman Choker
  • Mandragora Choker
  • Bluebird Earring
  • Noble Barding
You must not include any additional personal information in their entry.

Additional Rules:
  • Entries may not be edited after submission.
  • Entries must have been created for this contest.
  • Prospective contestants must have a North America Square Enix Account to enter.
F.Winner Selection: The Sponsor, or Sponsor's designee, shall select fifty (50) winners from among all entries using the following methodology:
The FINAL FANTASY XIV North American Community Team will select winners based on creativity, humor, originality, and overall execution according to the criteria listed above.
G.Prize(s): Square Enix will select six (6) grand prize winners (three (3) from the Drawing Category and three (3) from the Carving Category from the North America region from qualifying entries.
Each grand prize winner shall receive each of the following prizes:
  • One (1) set of three (3) TAITO figurines of the following characters: Thancred, Haurchefant, and Tataru (approximate retail value of $52.50 USD)
  • One (1) Spriggan Coin Bank (approximate retail value of $24.99 USD)
  • One (1) in-game item of the winner's choice from the selection below:
  • One (1) Ahriman choker (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Mandragora choker (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Bluebird earring (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Scarf of Wondrous Wit (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Noble Barding (an in-game Final Fantasy XIV item with no monetary value)
Square Enix will select forty four (44) runner-up prize winners. Twenty two (22) from the Drawing Category and twenty two (22) from the Carving Category from the North America region from qualifying entries. Each runner-up prize winner shall receive the following prize:
  • One (1) in-game item of the winner's choice from the selection below:
  • One (1) Ahriman choker (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Mandragora choker (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Bluebird earring (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Scarf of Wondrous Wit (an in-game Final Fantasy XIV item with no monetary value)
  • One (1) Noble Barding (an in-game Final Fantasy XIV item with no monetary value)
If the Winner does not choose an in-game item, the Sponsor shall choose an in-game item for him/her.

All in-game prizes will be delivered to the characters listed in the entry. Prizes are transferable only to characters under the same service account as the Winner.
H.Winner Notification: Sponsor, or Sponsor's designee, will notify Winner(s) by or about November 10, 2017 by a forum post of the list of winners and in-game mail.

I.Sponsor: The sponsor of this Promotion is Square Enix, Inc.

By entering the Promotion, you agree to be bound and abide by these Key Rules and the Additional Rules applicable to your place of legal residence, and you represent that you satisfy all eligibility requirements to enter the Promotion.

NO PURCHASE OR PAYMENT OF ANY KIND IS NECESSARY TO ENTER OR WIN THIS PROMOTION. A PURCHASE OR PAYMENT OF ANY KIND WILL NOT INCREASE YOUR CHANCES OF WINNING. TO BE ELIGIBLE, YOU MUST HAVE LEGALLY ACQUIRED ACCESS TO FINAL FANTASY XIV PRIOR TO THE LAUNCH OF THE PROMOTION.

KEY RULES POSTED ON OCTOBER 23, 2017.

Ogre Pumpkin Carve Off Contest (NA)


#4441970

POSTS
56
Zhexos

Greetings, Warriors of Light!

The FINAL FANTASY XIV community is full of talented content creators and artists of every medium, and we're constantly impressed and inspired by the works we see shared across social media.
Are you one of these talented creators? Would you like to see your work featured on an official FINAL FANTASY XIV channel? Now's your chance!

Introducing "Community Commendations," a brand-new feature coming to the DUTY COMMENCED stream where we feature works created by our talented community!
Submit your original content via the methods outlined below for a chance to be featured on a future broadcast!

Guidelines for Submission via the Official Forum:

  • Submitted content can be any form of art, such as illustrations (hand-drawn or digital), photos of physical creations, video content, or a musical piece.
  • Please make sure the content is appropriate for our audience.
  • Please make sure to follow the forum guideline and material usage license when submitting your creations.
  • If you're sharing content created by someone else, you must first get approval from that person, give credit to the person, and link to that person's original content in your post (if possible).
  • Square Enix reserves the right to remove or take down any content in its sole discretion.
  • By submitting you agree to the above guidelines.
If this is your first time submitting an image to the forum,follow these tipson how you can upload your image to the Lodestone and post it on the forum.

Guidelines for Submission via Twitter
You may also submit your creations via Twitter. To submit via Twitter, first follow the official FINAL FANTASY XIV account at@FF_XIV_ENfrom your Twitter account.
After you've done that, send us a Tweet that includes your creation (or a link to your creation) and the following information:
  • Creator's full Character name and World name
  • #FFXIV_CC hashtag
  • An "@" mention of @FF_XIV_EN
* We will send you a direct message on Twitter if we chose to showcase your content on our official channels.
Please make sure that all Tweets comply with Twitter'sterms of service.

Announcing "Community Commendations"! Submit your Fan Creations!


#4439902

POSTS
1
Zhexos

Greetings,

Thank you all for your continued feedback regarding PvP.

We have created an FAQ in-game under the Support Desk menu in order to make it easier for our players to report issues they encounter, and for us to properly investigate PvP-related incidents, such as non-participation during a match, win-trading, and quick chat spamming. Using this FAQ entry will automatically select the appropriate categories for your report and provide a template for easier reporting.

If you notice any of the above issues, or any other activities or behavior that are disrupting gameplay and causing grief to others, we ask you to please file a report through this FAQ.

The FAQ is located on the first screen when selecting the Support Desk, under the Frequently Asked Questions section.

English: Report PvP-related Incidents Here / Reporting PvP-related Incidents
French: Signalement des incidents liés au JcJ
German: Melden von Vorfällen im PvP

Be sure to read the details fully, then click on the "File Report" button to submit a detailed report of the incident you are reporting. This new method of reporting and categorization will help us in our efforts to make the game more enjoyable for everyone.

Thank you once more for your continued support.


Easier Reporting for PvP-related Incidents


#4438235

POSTS
693
Naoki_Yoshida

Hello, everyone. This is FFXIV Producer and Director, Naoki Yoshida.

Patch 4.1 saw the introduction of the residential area, Shirogane, and though we are pleased to see so many players enjoying this area, we also received a great deal of feedback regarding this newest addition to housing.

While a great number of you were interested in either purchasing or relocating to a plot in Shirogane, we failed to prepare sufficient plots for players, and for that I deeply apologize.

This problem was only made worse by the increased stress on the servers from players rushing to log in after the end of maintenance. As a result, the system implemented to prevent players from abusing the relocation feature failed to function properly, preventing some players from relocating altogether.

Although this issue will be addressed in today's hotfix, we understand this does not address the underlying issue. In light of the feedback we have received, we will be working to bolster our servers in preparation for additional wards in the Lavender Beds, the Goblet, Mist, and Shirogane by patch 4.2.

We've also received considerable feedback as to how they should be added, and we will be making an announcement outlining the number of new wards and how they will be sold after reviewing said feedback. To prevent speculation, we will refrain from releasing information until absolutely necessary. We ask for your patience and understanding until we can provide you with these details.

I hope we can count on your continued support, and that you all will continue to enjoy the various new content added in patch 4.1.


In Regard to Housing in Patch 4.1


#4429335

POSTS
2
Zhexos

Greetings,

Just a friendly reminder that since we're beginning the sale of plots in Shirogane along with Patch 4.1 release, the server will not be opened before the scheduled Patch 4.1 maintenance time mentioned above.

We thank you for your understanding.


All Worlds Maintenance (Oct. 9, 10)


#4424082

POSTS
266
lakukisu

Hello all!

We have a few updates to you regarding the ShopTo campaign.

60 Days Digital Game Time Cards Are Now Available
ShopTo has now digital game cards available for purchase, they are listed on the mainShopTo campaign site.
If you back-ordered a physical GTC, you should have received a ticket from ShopTo explaining that you can cancel your back-order for the physical card and make a new order to receive your game time swiftly without waiting for shipping. You'll need to cancel it from the pre-order section of your account and place a new order for the digital GTC

Please note: If you are a first-time customer and therefore a Bronze member then you will need to complete your purchase via PayPal to obtain a digital game time card. Unfortunately, credit/debit card payments will not be accepted for any digital items unless you are a frequent customer or a Silver/Gold member.

Stock Status for Square Enix Titles
Many eligible Square Enix titles for this campaign have recently been re-stocked and are available to order! TheShopTo campaign micrositeis updated frequently to show which items are currently available.

We should be able to provide an update on physical game time card availability early next week.

---

Also, we would like to answer a couple of frequently asked questions:

My code hasn't appeared after I completed my order, how do I get my code?
In busy periods, there may be a slight delay with the time card appearing on the account as it is processed through the ShopTo system “ codes are not made available instantly. If your code has not displayed at the moment of purchase, please try again at a later time “ the process should take only a few minutes.

Where do I redeem the in-game item codes?
When you do receive your in-game campaign codes, you need to redeem them here (https://redeem.finalfantasyxiv.com/) before you get the 3 codes for Mog station.
Instructions are available on theLodestone post.

---

If you are experiencing any problems whilst purchasing, cancelling your order or creating an account, please contact ShopTo customer support directly. Their support email is:
support @ shopto (dot) net

---

Best,
Lakukisu


(EU/PAL) In-Game Item Campaign with ShopTo!


#4422777

POSTS
266
lakukisu
BillyKaplan's Avatar
Quote Originally Posted by BillyKaplanView Post
But that's exactly the point people are worried about - backorders don't count as purchases until they get back in stock at which point we're charged for them. What if they don't get enough stock before the campaign ends? I, as well as many others, have only the one choice of the game card for PC. The chances of them not meeting demand is ridiculously high. This is actually concerning.
Hey BillyKaplan,

If someone orders a product that's in the campaign list, but isn't in stock, they will still receive the items as soon as the item returns to stock.

In short, your desire to purchase and get in-game items will be honoured.

I'm sorry if my previous post was unclear about that.

(EU/PAL) In-Game Item Campaign with ShopTo!


#4422207

POSTS
16
Luxpheras

Greetings!

As some of you have pointed out, there has been some confusion surrounding the item level requirement of the Unending Coil of Bahamut (Ultimate).

Allow me to provide some clarification:

  • There is an item level requirement for the duty, which is 340. However, similar to other high-end duties, you can enter without any item level requirement if you're queuing with a full party of eight.
  • At this time, you will only be able to enter the Unending Coil of Bahamut (Ultimate) with a full party, so please don't worry if your current or preferred gear sets aren't quite at that 340 mark. You'll still be able to enter with your group!

Best of luck to all of you who plan on challenging this feat!

Undending Coil ilvl requirement 340?


#4421891

POSTS
266
lakukisu

Hi there!

To everyone who is wondering if purchasing an item currently on backorder will get you the in-game items “ yes, you will be provided with the codes by ShopTo.

Just make sure that the purchase you're about to make is listed on theShopTo campaign siteand that the purchase is done during the campaign period.

Best,
Lakukisu


(EU/PAL) In-Game Item Campaign with ShopTo!


#4420983

POSTS
266
lakukisu

Hello all!

We would like to give an update regarding the ShopTo campaign.

First of all, thank you for your patience on this topic while we looked into the situation to find a resolution with ShopTo regarding stock issues. Please see below a summary of the current situation.

Game Time Card Availability
We are aware that game time card stock has been an issue for many players since the start of the campaign, and that many customers are currently awaiting their item on backorder.

While we cannot give a specific date for the time being, we can say that all orders made so far will be fulfilled and that those who have ordered a game time card as part of the campaign will receive their codes to obtain the in-game items once their order is completed.

For those who have not ordered and are waiting for the items to come back in stock, please rest assured that we are working hard on plans to re-stock game time cards and make them available to a larger number of players during the campaign period. We will provide a separate update regarding game time card availability as soon as we are able.

Orders on Square Enix Titles That Are Currently on Backorder
All orders that are currently on backorder will be fulfilled, and codes to obtain the in-game items will be provided. Stock can vary for each different title, so some orders will be fulfilled earlier than others, but please rest assured that all will receive in-game item codes once the order has been completed.

If you have an order that is currently on backorder, you will be notified by ShopTo when the order has completed and the item has been shipped “ at that point, you will be able to retrieve your code from your ShopTo account page.

Future Stock of Qualifying Square Enix Titles
In addition, stock for certain titles will be replenished gradually over the coming days as they become available. ShopTo will announce on their Twitter feed each time an item is made available, and will regularly update the campaign microsite to give customers a clearer idea of which items are out of stock. Please bear in mind that stock of certain titles may be limited, and some items will be restocked earlier than others.

We and ShopTo would like to offer our sincere apologies for the inconvenience caused.


(EU/PAL) In-Game Item Campaign with ShopTo!


#4420958

POSTS
14
Bayohne

Updated thejob adjustment postwith details that Yoshida mentioned during the stream.

Bayohne's Avatar
Quote Originally Posted by BayohneView Post
Job Adjustments - Updated October 2, 2017, 11:45 a.m.
Here are a sample of the job adjustments planned for Patch 4.1 mentioned by Yoshida during the broadcast.
Please note that these are subject to change. Please wait for the final patch notes to be released for the full details and list of adjustments.
  • Warrior
    • Steel Cyclone “ In 4.05 we added an effect where it will absorb a portion of the damage dealt as HP, but we felt it was not enough, so the amount absorbed has been increased.
    • Fell Cleave / Decimate / Inner Release “ Until now players were able to assign these to the hot bar; however, depending on the stance they were in, these actions became unavailable. Therefore, we made it so they cannot be assigned to the hotbar, but replaces the corresponding skill on the hotbar.
    • Shake it Off “ When compared to other tank jobs, warriors were lacking in party defensive skills. In order to make improvements to this point, we changed the effect of Shake it Off. A barrier will now be applied to self and nearby party members. In addition to this, if the warrior has self buffs like Thrill of Battle, Inner Beast, Vengeance, and Raw Intuition applied, these will be removed but apply an additional 4% buff to the barrier for each buff removed.
  • Dragoon
    • Heavy Thrust - When players miss their rotation, they may end up missing the buff from Heavy Thrust decreasing the overall damage output. We have decreased the effect of Heavy Thrust, but increased the potency of almost every other action. With this adjustment, we made it so that the damage output is less likely to decrease in the event if Heavy Thrust buff was missed.
    • Gaze of the first Brood - Dragoons were having a hard time getting back to their maximum damage output in some situations, such as during boss phase changes. Therefore, we changed the maximum number of gaze of the first brood units to three. With this players should be able to output more damage.
  • Ninja
    • Doton - There was an issue where a buff from Dripping Blades and Dripping Blades II was applied to Doton, so we addressed this issue. However, we increased the potency of Doton as well so that there isn't much difference in the overall damage output.
    • Shukuchi “ The time it takes for the execution to conclude has been reduced. The movement speed is on almost on par with monk's Shoulder Tackle.
  • Machinist
    • Rook Autoturret / Bishop Autoturret - Hypercharge Effect has been increased.
  • Arcanist
    • Summon / Summon II / Summon III “ MP cost has been reduced, and the time required to cast has been reduced from 6 to 3 seconds. With this players should be able to recover quicker when the player or pet is KO'd and they need to re-summon their pets.
  • Summoner
    • Tri-bind - Right now while under the effect of Dreadwyrm Trance, Deathflare was the only area of effect attack; therefore, as an area of effect attack, we have changed Tri-bind. While under the effect of Dreadwyrm Trance enemies will no longer be bound; however, the potency will be increased to 100, and the cast time will be reduced as well.
    • Ruin Mastery “ Ruin spells will be seeing some adjustments, so in accordance to this Ruin Mastery has been changed so that instead of Ruin and Ruin III being upgraded to Ruin IV, Ruin will be upgraded to Ruin III.
    • A new trait which will upgrade Ruin II to Ruin IV will be added.
    • Ruin III “ While under the effect of Dreadwyrm Trance, Ruin III can now be cast instantly.
    • Ruin IV “ Ruin IV currently replaces Ruin and Ruin III while under the effect of Further Ruin. With adjustments made to Ruin Mastery, Ruin IV will now replace Ruin II.
    • Aetherpact “ This was bit difficult to use; therefore, we changed it to a party buff to players nearby the pet.
    • And regarding the size of Bahamut, we previously mentioned that we'll make it so that the caster can adjust the size of the Bahamut. However, we didn't want to create a situation where players are being forced to change Bahamut's size by other players, so we changed this so all players are now able to do this through the settings. This was done so that the person playing the summoner can continue to enjoy seeing Bahamut in the size they want, while other players can now see it in other sizes.
  • Scholar
    • Adloquium “ MP cost reduced.
    • Succor “ MP cost reduced. The barrier effect is currently equal to the amount of HP restored, but this will be increased to 150%.
  • Caster Role
    • Addle / Mana Shift / Apocatastasis - The recast times have been reduced.
    • Surecast - Currently this action allows players to case the next spell without interruption, and has an additional effect to nullify knockback and draw-in effects will be adjusted so that players are able to cast without interruption for 5 seconds, keeping the additional effect. This should help casters dodging mechanics some more.
  • Arcanist/Summoner/Scholar
    • Sustain - Sustain is returning for arcanist, summoner, and scholar. We had a lot of requests for this, so we'll be bringing it back in Patch 4.1.
We'll be looking at both the players feedback and the play data, so we'll continue to make adjustments as necessary.

Letter from the Producer LIVE Part XXXIX Update Thread


#4419543

POSTS
266
lakukisu
Rasler_Heios's Avatar
Quote Originally Posted by Rasler_HeiosView Post
Dear Lakukisu,
Is Australia included in this promotion?????
Thank you.
Hey there!

Australia is included! You just need to have an EU account (the in-game item codes only work on EU accounts), but ShopTo does deliver to Australia.

We're currently working with ShopTo on the stock issue, so keep your eyes peeled.

Best,
Lakukisu

(EU/PAL) In-Game Item Campaign with ShopTo!


#4418082

POSTS
266
lakukisu

Hello all!

We are aware that ShopTo has run out of stock for the items that would qualify for the in-game item campaign purchase.

We are working hard to get this sorted out.

Thanks for pointing out the inconsistency about the Starter Edition not being a qualifying purchase.

That's a mistake on our side. Unfortunately, we can't edit the Lodestone article until next week.

Only the items listed on theShopTo campaign siteare qualifying purchases.

We are truly sorry for any confusion and inconvenience this may have caused!

Stay tuned on our official channels for more information!

Best,
Lakukisu


(EU/PAL) In-Game Item Campaign with ShopTo!

Latest Lodestone News


The Feast Season Six Underway!
Visit News Post - November 21, 2017, 10:30 am

We are proud to announce the sixth season of the Feast has begun!

Ready your weapons, and prepare to fight your fellow adventurers fang and claw to climb up the rankings. Then, when the dust settles at the season’s end, players will be rewarded for placement in the bronze, silver, gold, platinum, and diamond tiers, with exclusive prizes for top-ranking players.

Learn more about the Feast rankings and rewards.

The Feast Season Five Results Are In!
Visit News Post - November 21, 2017, 10:00 am

The competition has been fierce, but at last, we have declared the winners of the Feast Season Five!

Top ranking players will receive special rewards, so check out the rankings and see who clawed their way to the head of the pack!

Read on for details.

Patch 4.15 Notes
Visit News Post - November 21, 2017, 6:30 am

Patch 4.15 will bring a number of additions and refinements to the realm, including the introduction of the new PvP encounter Rival Wings and Performance Actions.

Read the patch notes.

Announcing DUTY COMMENCED Episode 18!
Visit News Post - November 17, 2017, 7:00 am

The eighteenth episode of DUTY COMMENCED is set for Wednesday, November 22nd! The North American Community team will be streaming from Leviathan on the Primal Data Center as they discuss Patch 4.15 and challenge the new PvP encounter, Rival Wings!

Read on for show details.

Eorzean Symphony: FINAL FANTASY XIV Orchestral Album Blu-ray on Sale December 20
Visit News Post - November 16, 2017, 9:00 am

The first orchestral music event dedicated to FFXIV, Eorzean Symphony: FINAL FANTASY XIV Orchestral Concert 2017 is coming to Blu-ray from December 20! Video footage of every song performed can be yours to treasure forever. In addition, 10 selected songs will be available in both MP3 format and high-quality FLAC for maximum richness of sound.

Proceed to the Square Enix Store.

The Feast Season 6 Coming Soon!
Visit News Post - November 16, 2017, 8:30 am

Ready your weapons─Season 6 of the Feast begins next week on Tuesday, November 21 with the release of patch 4.15!

Based on player feedback, the upcoming season will be shorter, scheduled to run until the release of patch 4.2.

Patch 4.15 Rival Wings Preview
Visit News Post - November 14, 2017, 8:00 am

In today’s patch 4.15 preview, we offer you a look at the new PvP encounter, Rival Wings.

Read on for details.

Announcing the Winners of the Ogre Pumpkin Carving Contest!
Visit News Post - November 13, 2017, 7:00 am

Our Ogre Pumpkin Carving Contest challenged adventurers to decorate an ogre pumpkin for All Saints’ Wake, and in true Warrior of Light fashion—you delivered! We were taken aback by the artistic talent and carving prowess so many adventurers displayed, and are pleased to announce that the results are in!

Take a look at the winning entries filled with both fright and delight.

Announcing the Winners of the FFXIV Furnishing Design Contest!
Visit News Post - November 10, 2017, 9:00 am

The guildmasters of the three city-states recently turned to the realm’s most talented adventurers to design new furnishings to pique the interest of their clientele. As a result, the adventurers put their creative minds to work, raised their tools, and delivered myriad excellent new designs. We present to you the winners of the Furnishing Design Contest!

Peruse the winning entries.

The Feast Season 5 Ending Soon!
Visit News Post - November 8, 2017, 8:00 am

The competition has been fierce, but Season 5 of the Feast will soon draw to a close! Updates to the rankings page will end after Tuesday, November 14, and the final results for the Feast will be announced on Tuesday, November 21.

Devour your rivals, and prove yourself the most savage at this banquet of beasts!

View the Feast Rankings page.

Patch 4.15 Preview
Visit News Post - November 7, 2017, 8:00 am

Patch 4.15 is right around the corner, and today we offer you a glimpse of the new PvP encounter Rival Wings and the new Performance Actions for bard.

Read on for details.

The Maiden’s Rhapsody Returns November 10th!
Visit News Post - November 6, 2017, 8:00 am

To commemorate the fifteenth anniversary of FINAL FANTASY XI, the Maiden’s Rhapsody, a special collaboration event, will be returning to FINAL FANTASY XIV. Participate and discover what strange twist of fate brought a hero of Vana'diel to our realm.

* This event is identical to the one previously held in November of 2015. Completed quests cannot be undertaken a second time.

Read on for details.

Letter from the Producer LIVE Part XXXIX Digest Released
Visit News Post - November 1, 2017, 3:00 am

We’re proud to announce that the Letter from the Producer LIVE Part XXXIX event digest has been released!

If you weren’t able to watch the live stream, or if you just want to watch it again, be sure to check it out!

Proceed to the thread.

New Optional Items Available!
Visit News Post - October 31, 2017, 6:00 am

New optional items have been added to the FINAL FANTASY XIV: Mog Station!

Read on for details.

FFXIV Teams with Mrs. Freshley’s For One Sweet In-Game Promotion
Visit News Post - October 30, 2017, 8:00 am

Adventuring is hungry work. What better way to celebrate victory than sharing a tasty treat with your fellow adventurers? We have more battles ahead Warriors of Light, and Mrs. Freshley’s is here to provide that extra boost of experience to help us face the challenges that lie in wait.

Read on for campaign details.

Patch 4.11 Notes
Visit News Post - October 24, 2017, 5:00 am

Patch 4.11 is now live, and brings the very first Ultimate difficulty high-end duty, The Unending Coil of Bahamut (Ultimate)!

Read the patch notes.

* Updated on 10/31/2017 at 1:00 a.m. (PDT)

DUTY COMMENCED Episode 17 Archived and Ready!
Visit News Post - October 23, 2017, 10:30 am

The latest episode of the North American community team’s DUTY COMMENCED has been archived! Couldn’t join the team live this time? No worries! The episode has been stored on the official FINAL FANTASY XIV Twitch channel and can be watched over and over at your whim.

In this episode, the community team formed an alliance with Aether players to tackle the Royal City of Rabanastre! We also introduced Community Commendations, a brand-new segment where we share creations made by the talented content creators across the globe!

View the archived video on the official Twitch channel.

Announcing the Ogre Pumpkin Carve Off Contest!
Visit News Post - October 23, 2017, 10:00 am

We’re challenging adventurers around the realm to carve or decorate an Ogre Pumpkin in the theme of FINAL FANTASY XIV to join us in celebration of All Saints’ Wake! During an event filled to the brim with mischief, mystery, witches, and wailing spirits—will you offer us a treat, or a terrible trick?

Heroes who display their artistic prowess will be rewarded with some sweet treats as well. So sharpen your daggers, swords, and greatswords because it’s time to get carving! (Sorry botanists!) Can’t carve to save your life? Don’t worry, we have a separate category for our artists out there!

Read on for full contest details.

Announcing the FFXIV Stream Schedule @ PGW!
Visit News Post - October 23, 2017, 10:00 am

FFXIV will be bigger than ever at Paris Games Week this year, so we have decided to stream all of our amazing content LIVE on our Twitch channel! All week long, new and seasoned adventurers alike will have the opportunity to tackle various challenges on the booth or on stage, sometimes even with our special guests or producer and director Naoki Yoshida! We have prepared a full stream schedule so be sure to check it out before tuning in!

Read on for details.

Announcing Community Commendations! Submit your Fan Creations!
Visit News Post - October 20, 2017, 7:00 am

The FINAL FANTASY XIV community is full of talented content creators and artists of every medium, and we're constantly impressed and inspired by the works we see shared across social media.
Are you one of these talented creators? Would you like to see your work featured on an official FINAL FANTASY XIV channel? Now's your chance!

Introducing "Community Commendations," a brand-new feature coming to the DUTY COMMENCED stream where we feature works created by our talented community!

Peruse the full details regarding submitting your creations.

Minerai ::

  • Minerai d'arum regis
  • Minerai de lumithrite

Pierre :

  • Quartz bleu
  • Minerai de zéolite

Coupe :

  • Vieux camphrier
  • Sève cristallisée
  • Champignon brun
  • Rondin de teck

Fauche :

  • Lainuchairelle
  • Fleur astrale
  • Sauge noble

Coupe :

  • Amandes mielleuses
  • Écorce d'acacia

Fauche ::

  • Fleur de coton des étoiles

Minerai :

  • Minerai de tungstite

Pierre :

  • Quartz violet
  • Granulat astral

Coupe :
/

Fauche :

  • Paprika dravanien
  • Gousse de vanille
  • Fleur de coton des neiges

I just received one from a quick venture on my botanist retainer! :D

Enjoy watching the quest over again! https://youtu.be/fyXZAWjnCW8

It's the yaw | Die Schwachstelle ist der Kiefer.

Was trying to catch Tao Bitterling for red scrip turn in, but ended up catching 4 HQ Bowfish in a row instead with little effort. Used a Suspending Minnow as bait and used Patience + Powerful Hookset on strong tugs. Location: x: 20, y: 7.

I have used Midge Larvae with Patience II and Powerful Hookset before to catch Bowfish as culfin suggested, but the bite rate is very, very low, maybe 1-2 catches at best with each Patience II "period". It works, but it's incredibly frustrating.

Need 3 for GC turn in.

Drops in level 70 dungeon: The Drowned CIty of Skalla

This can also be gathered from regular nodes in the diadem on the large island in the northwestern portion of the map, as well as the island in the far south of the map.

The Dravanian Hinterlands
Upper Thaliak River (21, 37)
Bait: Stonefly Nymph
Can be caught directly or 100% catch rate: Precision + Powerful Hookset

Only costs 40 poetics as of 4.1

You can buy this at the Housing Merchant in Residential Areas for 7,500 gil!

Je récapitule :
X25 Y28.4
X25.4 Y32.1
X27.6 Y23
X28 Y23.5
X28.9 Y30.5
X33 Y22
X34 Y21
X34.21 Y33.32

Sold by Itto near the Market Board in Kugane @ 12,12. for 37,778 gill

Coupe :
/

Fauche :

  • Orties indigo
  • Fleur de coton d'Azim

Coupe :

  • Rondin de kaya

Fauche :
/

Minerai :

  • Minerai de palladium

Pierre :
/

Minerai :

  • Minerai de chromite
  • Eau de source de Gyr Abania

Pierre :
/

Minerai :

  • Alun rouge
  • Minerai de smithsonite
  • Météorite
  • Minerai de luminium

Pierre :

  • Mica doré

Abanisches Grenzland - x24 y13 and around that area (22 /13)... - Adv. Gehilfenloot 61 (Häute 62)

i love royal fern this reagent we needed

Found at 6.8, 29.8

Habe das aus Gewässererkundung XIV erhalten, wie unten beschrieben. Ca. 40 Erkundungen ...

Can also come from Field Exploration XXII

Caught my 3 with only 622 gathering, right next to the quest NPC. No Snagging. One at ~5:50, another ~7:25, last one ~8:29. All with Fair Skies. I did have a decent number get away, but only went through 17 casts total, and I was catching some other fish too; not everything was getting away.

Yanxia @ Mercantile Docks (12, 16)

Bait: Midge Larva / Suspending Minnow

Also obtained from Quick Exploration (Got mine from Miner Quick Exploration).

Drop from S1P7 (extreme) / Unité de contention S1P7 (extrême)

Mooch with Zagas Khaal. Straight catch seems almost impossible. Patience II + Powerful Hookset for HQ

I realize this is an old comment, but for anyone else like me who was confused by this (like me), you have to unlock levequests in Quarymill South Shroud before this quest will show up in Ul'Dah. Hope that helps other newcomers to the game.

X:34.6 Y:28.9

Mined from Ephemeral node 12pm-4pm The Azim Steppe (X: 23.9 Y: 15.5)
Aetherial Reduction -> http://xivdb.com/item/20014/dawnlight+aethersand and http://xivdb.com/item/12/lightning+crystal

The Comet's Tail; was only able to catch it when the weather turned Fair with the Suspending Minnow.

Comment below is false , I have been catching these with Stonefly Nymphs (lvl 51 bait)

These, along with all the level 64 battlecraft gear, can be purchased from the Mol vendor in the Azim Steppe at (31, 11).

Where can I get this card from?

Found at 13,19

Snagging active for me. Bream lure, straight catch. Heavy pull animation. Patience does not seem to work on this one.

Dev Blog - a month ago
V3 update + dropping support for some tools

SYNC TIMES

3 minutes ago

28,582 rows
20 sec

5 minutes ago

26,615 rows
20 sec

7 minutes ago

28,301 rows
22 sec

9 minutes ago

32,076 rows
21 sec

11 minutes ago

32,142 rows
21 sec
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